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VII. Oluon, Runaway Chariot
This follower can't attack enemies.
At the start of your end phase, do the following 2 times. Roll a 6-sided die. If you roll a 1 or 2, destroy each enemy follower on the field. If you roll a 3 or 4, deal 7 damage to each enemy leader. If you roll a 5 or 6, deal 7 damage to your leader.
At the start of your end phase, do the following 2 times. Roll a 6-sided die. If you roll a 1 or 2, destroy each enemy follower on the field. If you roll a 3 or 4, deal 7 damage to each enemy leader. If you roll a 5 or 6, deal 7 damage to your leader.
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VII. Oluon, Runaway Chariot
VII. Oluon, Runaway Chariot
This follower can't attack enemies.
At the start of your end phase, do the following 2 times. Roll a 6-sided die. If you roll a 1 or 2, destroy each enemy follower on the field. If you roll a 3 or 4, deal 7 damage to each enemy leader. If you roll a 5 or 6, deal 7 damage to your leader.
At the start of your end phase, do the following 2 times. Roll a 6-sided die. If you roll a 1 or 2, destroy each enemy follower on the field. If you roll a 3 or 4, deal 7 damage to each enemy leader. If you roll a 5 or 6, deal 7 damage to your leader.
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-65%VII. Oluon, Runaway Chariotā
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Description
This follower can't attack enemies.
At the start of your end phase, do the following 2 times. Roll a 6-sided die. If you roll a 1 or 2, destroy each enemy follower on the field. If you roll a 3 or 4, deal 7 damage to each enemy leader. If you roll a 5 or 6, deal 7 damage to your leader.
At the start of your end phase, do the following 2 times. Roll a 6-sided die. If you roll a 1 or 2, destroy each enemy follower on the field. If you roll a 3 or 4, deal 7 damage to each enemy leader. If you roll a 5 or 6, deal 7 damage to your leader.















